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51
DDUtilityApp/FrmMain.Designer.cs
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51
DDUtilityApp/FrmMain.Designer.cs
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namespace DDUtilityApp
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{
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partial class FrmMain
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmMain));
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this.SuspendLayout();
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//
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// FrmMain
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(288, 152);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
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this.Name = "FrmMain";
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this.Padding = new System.Windows.Forms.Padding(18, 16, 18, 16);
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "FrmMain";
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this.ResumeLayout(false);
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}
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#endregion
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}
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}
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